Creating a multiplayer shooter is not easy unless you have the right tools. Here’s how to make an FPS game in Unity using Elympics.
Players love first-person shooters. According to SteamDB stats, Counter-Strike, PUBG: BATTLEGROUNDS, Apex Legends and Call of Duty have been leading Steam rankings for years, gathering thousands of players regardless of their release date. No wonder that esports relies heavily on this genre.
Game developers may feel the temptation to take advantage of this trend. However, making an FPS is not easy, especially if it’s a multiplayer game.
Luckily, Unity and Elympics come to the rescue. 💪
We prepared a Unity tutorial that will help you make a simple FPS game for 2 players. Thanks to it, you’ll learn how to implement the core FPS components incl. movement mechanics, raycast and projectile weapons, player’s HP system and much more.
We divided our tutorial into 13 chapters. Once you go through all of them, you’ll be able to create a complete gameplay from the start to the end of the match. All of that fully deterministic and server-authoritative! 💯
Chapter 4: Loadout controller and Weapon abstract class
Chapter 11: Start and end of the match
Chapter 12: Start screen, Summary screen
Chapter 13: Animation synchronization
Good luck with your FPS! 🔫
PS don’t forget to check out other Elympics tutorials on our blog.